![]() Even if you only plan to visit three out of the four parks, it still works out cheaper to buy this ticket. Click here to buy a discounted 7-day 4-park Mega Pass for Movie World, SeaWorld, Wet n’ Wild and Paradise Country.Even if you only plan to visit two out of the three parks, it still works out cheaper to buy this ticket. Click here to book a discounted 3-day 3-park Escape Pass for Movie World, SeaWorld and Wet n’ Wild.If you are planning to visit the other theme parks in the Gold Coast owned by Village, ie SeaWorld, Wet n’ Wild and/or Paradise Country (Aussie farm experience), then it will work out cheaper to buy a multi-park pass. It also works out cheaper to buy tickets online – up to $20 cheaper than buying them at the gate. Get organised and buy your Movie World tickets online before you go to avoid having to queue up for tickets when you get there. The park can get very busy, especially during peak times (weekends and school holidays) and queues can get long, so you don’t want to feel rushed. Do take your time though and plan to spend the whole day here. Community translations now support overriding the games font, allowing support for East Asian languages where characters were previously not included.There is a lot of fun to be had here and you are sure to have a great family day out. Height markers now appear when building downhill more often Clicking a notification will now rotate the camera to focus on the affected facility/exit/entrance Coaster auto-avoid now ignores terrain when auto-tunnelling is selected Improved performance when editing terrain around water bodies Guests with nothing to do leave the park rather than idling on the spot Guests now enter toilets/first aid centrally rather than clipping into the building Fix issue where control rebinding's were not being reapplied if you cancelled out of a change Guests re-equip balloons when leaving rides Allow guests to stand at different heights on raised queues/paths Fixed lights on dark ride in "The Creature Awakens" Tacos icons now appear in Guest Inventories correctly Excitement, fear and nausea values now appear on coaster blueprints tooltip Reduced CPU/GPU usage when the game is minimized Fix Priority Pass attendant animation issue Fix heatmaps when a train falls off the track Loading an old park will not reset your custom music New scenery blueprints for all 5 themes New shops/facilities blueprints for all 5 themes The patch also comes with the reminder that a December patch will be adding free content of some description: Here's the full list of what's been changed or updated so far. I've just been reading Fraser's review of the game and am considering dedicating the rest of the day to constructing "PIPWORLD! The best place on earth"™ but before I vanish into theme park construction I should probably finish this news story. Update 1.0.1 also contains traditional fare like bug fixes and optimisations but I'm enjoying the patch notes for phrases like "Tacos icons now appear in Guest Inventories correctly" and "Guests re-equip balloons when leaving rides". New blueprints and a harder challenge mode are just a few of the ingredients in rollercoaster park-builder Planet Coaster's first patch.
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